Posted by Mike Lucey
All News, Plug-ins
Sunday, October 31st, 2010

Instant Road, Instant Roof, Instant Site Grader. There are free and Pro Versions available. The developers say: Here are a few Sketchup plugins that I wrote for the purpose of automating some of my architectural modeling. Please download and enjoy! … And if you really like them, consider purchasing the Pro versions for more functionality. [...]
Posted by Mike Lucey
All News, Applications, Presentation, Render
Sunday, October 31st, 2010

An architecture studio in your hands. Totally accessible, totally compatible. Twinmotion®2, the way to reality. http://www.twinmotion.com/ A review can be found here: http://www.cgchannel.com/2010/10/price-features-revealed-for-the-rendering-killer/
Posted by Coen Naninck
All News, Art, Vehicles-Art
Sunday, October 31st, 2010

I came across this user on YouTube whose work just blew me away! The retro style vehicles are truly pieces of art. His channel contains several videos showcasing his work.
Posted by Rich O'Brien
All News, Plug-ins
Saturday, October 30th, 2010

Caleidos4D returns with an upgrade to his experimental Ribbon Toolbar. In the latest update a few more plugins have been added to … Solid Inspector FrontFace Material Tools Curviloft Tools on Surface Caleidos4D Ribbon have only the calls of plugins, the plugins themselves are not distributed inside .zip package, the plugins can be downloaded separately.
Posted by Rich O'Brien
All News, Plug-ins
Saturday, October 30th, 2010

TIG’s Extrude Tools has been given a few tweaks over the past week that result in some changes to the use of ‘extrudeEdgesByRailsToLattice’ and he has addressed some minor issues.
Posted by Coen Naninck
All News, Case Studies
Saturday, October 30th, 2010

These are old videos, but they highlight excellent SketchUp work by Kemp Remillard. If you recall my recent posting of the Massive Black case study video, you will instantly recognize the awesome work in these videos from this post. Kemp work with Massive Black and you can easily see why. Parts 1 & 2 are [...]
Posted by Rich O'Brien
All News, Plug-ins
Friday, October 29th, 2010

TIG’s Editing: Hide Context adds a new function to the ‘View’ menu. When it is ‘active’ if you edit a component-instance or a group then everything else in its context is hidden from view: unlike the built-in ‘View’>’Component Edit’>’Hide Rest of Model’ and ‘View’>’Component Edit’>’Hide Similar Instances’, which will either show OR hide EVERYTHING both [...]
Posted by Rich O'Brien
All News, Plug-ins
Friday, October 29th, 2010

Honoluludesktop’s Dxf_In V1.14 importer will convert closed polylines into faces by default or edges by selection. Other options include selecting the Dxf model’s units, locating by its origin, by the model, or with the mouse pointer. The final option selects the method of inserting materials on the model’s faces.
Posted by Coen Naninck
All News, Applications, Game
Friday, October 29th, 2010

A new tutorial from neotoy: First you need the mesh beta viewer obviously. Get it here (under the heading “Second Life Project Viewers”): http://secondlife.com/support/downloads/ http://www.youtube.com/watch?v=5KlPvhx_0Ao
Posted by Rich O'Brien
All News, Plug-ins
Friday, October 29th, 2010

Thomthom’s Bitmap to Mesh V0.2.0b generates a mesh from a given BMP image.