Posted by Mike Lucey
All News, Books, Google SketchUp
Wednesday, November 30th, 2011

Alvis (Alvydas) has added a further Mini Publication tutorial to his impressive list. This one is the ‘French Birdie Chair’ based on the Louis XVI Style Vintage Birdie Chair. Its complex model to build but Alvis brings the learner through the process ‘step by step in an easy to follow fashion. The French Birdie Chair [...]
Posted by Mike Lucey
All News, Google SketchUp, Render, V-Ray
Wednesday, November 30th, 2011

Teofas, one of our regulars here on SCF has now made this great architect’s office model available for download. This model / render was an entry to a V-Ray for SketchUp Render Contest and while it did not win, Teofas gained an Honorable Mention. There was much discussion about the amazing model on the ‘The [...]
Posted by Mike Lucey
All News, Art, Google SketchUp, Modeling, Sci-Fi Art
Friday, November 25th, 2011

Nathan Leber, an architecture student at Arizona State University, has taken first prize in the 2011 NASA Art Contest, ‘The Future of Flight’ using SketchUp and Shaderlight. Shaderlight have the story here.
Posted by Mike Lucey
All News, Architecture Art, Art, Books, Education, Google SketchUp, Google SketchUp Training, Image Manipulation, Modeling, Presentation, Render, Textures/Materials, Training
Thursday, November 24th, 2011
![Broadley's by John Higgins [Stacked Books Image] Broadley's by John Higgins [Stacked Books Image]](http://news.sketchucation.com/files/2011/11/Broadleys-by-John-Higgins-Stacked-Books-Image-90x65.jpg)
John Higgins, one our our regulars here on SFC has produced his first Mini Publication, Modeling Country British Home with Google SketchUp and Photoshop. The book is a ‘step by step’ on how he produces his wonderful models of existing commercial and domestic buildings around the UK. This Mini Publication at $4.95 also includes the [...]
Posted by Mike Lucey
Adobe Photoshop, All News, Google SketchUp, Google SketchUp Training
Thursday, November 24th, 2011

Richard Tibury of 3D Total will be running an online workshop spanning four weeks, illustrating the technical and artistic approaches used to develop concept art using a 3D render as a foundation. Software used will be Photoshop & Google SketchUp. There are 24 places available and the course price is $250. Full details may be [...]
Posted by Mike Lucey
All News, Competitions, Render
Wednesday, November 23rd, 2011

Next Limit Technologies are running the first ever Maxwell for Google SketchUp render competition! Full details can be found here
Posted by Mike Lucey
All News, Books, Education, Google SketchUp, Google SketchUp Training, Google SketchUp Tutorials, Plug-ins, Ruby Methods, Training, Tutorials
Monday, November 21st, 2011

A new Mini Publication, Sofa & Cushions by Alvis has just been launched on the Book Site. Its a great step by step tutorial for anyone that would like to learn the tricks of the trade when it comes to learning how to model a sofa and cushions. Its aimed at intermediate level SketchUp Users [...]
Posted by Mike Lucey
All News
Saturday, November 19th, 2011

Many of you are probably aware of past efforts to control / censor the world’s Internet, creating blacklists that could block YouTube, Wikileaks etc! Well it looks like ‘they’ are at it again under a different guise! Please read this, and add your signature /support if you think it appropriate.
Posted by Mike Lucey
All News, BIM, Books, Design, Drafting, Google SketchUp, Modeling, Plug-ins, Project Management
Thursday, November 17th, 2011

While reading a particular topic in SCF I learned about Northern Lights Timber Framing and their very informative site which is a must for any designer involved in timber frame construction. There are lots of demo videos and even some Rubies available for download. Clark Bremer of Northern Lights has made great use of Google [...]
Posted by Mike Lucey
All News, Animation, LightUp, Presentation, Textures/Materials
Thursday, November 17th, 2011

There is an interesting topic on LightUp here, ‘Loft Model’! The topic revolves around LightUp’s texture baking abilities. Adam Billyard, the developer, advises and demonstrates, ‘LightUp bakes “view independent” lighting offline, and calculates “view dependent” effects in realtime. That essentially means diffuse light effects are calculated once and cached, and specular effects are calculated on [...]