Posted by Mike Lucey
All News, Applications, Presentation, Render
Wednesday, February 1st, 2012

LumenRT2 has been just released! The following is a list of the new features and capabilities, – A trial version to download and test – New advanced lighting modes for even greater realism – Fully moveable and animatable sun – A new material editor for adjusting LumenRT material parameters – Faster scene processing – More [...]
Posted by Mike Lucey
All News, Shaderlight, Tutorials
Wednesday, January 25th, 2012

Kate Marshall and Martin Cox of ARTVPS, the Shaderlight people, have had their first Webinar of 2012. In case you may have missed it, check out this link Kates advises, ‘We had a great turn out for the first Shaderlight webinar of 2012 so thank you to everyone who logged in to join us. Being [...]
Posted by Mike Lucey
All News, Applications, Presentation, Render
Friday, January 13th, 2012

What’s New with SU Podium for Google SketchUp? Well there is quite a lot of new things in SU Podium 2.9, now released. It is a free upgrade for SU Podium Version 2 owners. It can be downloaded from Version 2 Page or full details are available here. There are many new interesting features, the [...]
Posted by Mike Lucey
All News, Applications, Presentation, Render
Friday, January 6th, 2012

LightUp v2.x is a new major release of LightUp that has some great new features that really accelerate the workflow of using SketchUp and LightUp to produce high quality content; there are also many fixes and improvement to existing functionality. New Features & Changes from LightUp v1.x: – Realtime shadows – Multisampling Anti-aliasing (MSAA) – [...]
Posted by Mike Lucey
All News, Animation, Applications, Presentation, Render, Tutorials
Thursday, December 8th, 2011

Adam Billyard, the developer of LightUp for SketchUp has recently launched some excellent tutorials on the LighUp site, here. The tutorial list, some of which include models that can be used to replicate the procedures, have been included. Items covered are, Volume Light Effects This tutorial will show how to create Volume light effects. Neon [...]
Posted by Mike Lucey
All News, Google SketchUp, Render, V-Ray
Wednesday, November 30th, 2011

Teofas, one of our regulars here on SCF has now made this great architect’s office model available for download. This model / render was an entry to a V-Ray for SketchUp Render Contest and while it did not win, Teofas gained an Honorable Mention. There was much discussion about the amazing model on the ‘The [...]
Posted by Mike Lucey
All News, Architecture Art, Art, Books, Education, Google SketchUp, Google SketchUp Training, Image Manipulation, Modeling, Presentation, Render, Textures/Materials, Training
Thursday, November 24th, 2011
![Broadley's by John Higgins [Stacked Books Image] Broadley's by John Higgins [Stacked Books Image]](http://news.sketchucation.com/files/2011/11/Broadleys-by-John-Higgins-Stacked-Books-Image-90x65.jpg)
John Higgins, one our our regulars here on SFC has produced his first Mini Publication, Modeling Country British Home with Google SketchUp and Photoshop. The book is a ‘step by step’ on how he produces his wonderful models of existing commercial and domestic buildings around the UK. This Mini Publication at $4.95 also includes the [...]
Posted by Mike Lucey
All News, Competitions, Render
Wednesday, November 23rd, 2011

Next Limit Technologies are running the first ever Maxwell for Google SketchUp render competition! Full details can be found here
Posted by Mike Lucey
All News, Presentation, Render
Monday, November 7th, 2011

Next Limit Technologies has released Maxwell for Google SketchUp , a standalone package fully integrated into SketchUp. A limited version is available for free and full version is available for $95 (75€). [See download/buy options]. Maxwell for Google SketchUp allows users to achieve Maxwell Render™- quality without having to leave their SketchUp interface. Maxwell Render™ [...]
Posted by Mike Lucey
All News, Applications, Presentation, Render
Friday, November 4th, 2011

A new version of LightUp (v2.3e) is available in free demo and retail form (PC and Mac), here. The new release covers, – Anisotropic texture support (much sharper looking textures) – Improved realtime performance – More robust handling of user input – Fixed some precision issues – Fixes to FBX exporter with name clashes – [...]